Games, Rituals, and Virtual Worlds
hg. von Philippe Bornet, Maya Burger
Often dismissed as “not serious,” the notion of play has nevertheless been at the center of classical theories of religion and ritual (Huizinga, Caillois, Turner, Staal, etc.). What can be retained of these theories for the contemporary study of religions? Can a study of “play” or “game” bring new perspectives for the study of religions?
The book deals with the history of games and their relation to religions, the links between divination and games, the relations between sport and ritual, the pedagogical functions of games in religious education, and the interaction between games, media and religions. Richly illustrated, the book contributes to the study of religions, to ritual, game and media studies, and addresses an academic as well as a general public.
Pano Verlag
CULTuREL, Band 2
2012, 352 Seiten, 14.0 x 21.0 cm, Paperback mit s/w- und Farbabbildungen
ISBN 978-3-290-22010-5
CHF 60.00
Philippe Bornet, Dr. Phil., born in 1977, is Lecturer in the Study of Religion at the Faculty of Lettres of the University of Lausanne, with focus on the history of interrelations between India and Europe.
Die Reihe «CULTuREL» publiziert aktuelle Beiträge zu religionswissenschaftlichen Forschungsfeldern. Im Rahmen eines kulturwissenschaftlichen Fachverständnisses, das geistes- und sozialwissenschaftliche Methoden und Theorien verbindet, bietet sie ein Forum für Forschungen zur Vielfalt religiöser Handlungs- und Ausdrucksformen in Geschichte und Gegenwart.